A day at the office
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Yo, this Sprunki update is an absolute banger! The new hyper-shifted phase 3 music slaps so hard, I’ve been vibing to it for hours. The devs really outdid themselves this time.
I’m curious about the mechanics behind the phase 3 shift. Is it triggered by a specific combo or just random? The visuals during that part look sus, like there might be a hidden glitch to exploit.
As someone who’s been playing since the beta, I appreciate the technical polish in phase 3. The hitbox adjustments and frame-perfect dodge windows make this the most balanced version yet. GG to the team!